Editing Classical Music in Reaper Part 1
Editing Classical Music in Reaper Part 2
Editing Classical Music in Reaper Part 3 – Source/destination 3/4-point editing
UPDATE: Updated Scripts for 3/4-Point Editing in Reaper 6
Recently I’ve come across this awesome thread where Reaper user Pelleke explained how you can use source/destination editing in Reaper using his new custom actions, similar to the workflow of Sequoia, one of the most widely-used DAW by professionals for editing classical music. Watch the video below and you’ll be blown away by the power of these actions!
Set up source/destination editing
- Download Pelleke’s custom actions from the first post of this thread.
- Move the downloaded file from Downloads folder to Reaper’s KeyMaps folder (in Finder click on “Go” menu, type alt and click on Library. Then choose Application Support > REAPER > KeyMaps).If the file has been assigned a different extension like .txt in my case you’ll need to delete that in order for it to work (select the file, type CMD + I, delete the .txt portion of the file name and press Enter)
- In Reaper, you’ll need to change the keyboard shortcuts to whatever you like by going to Actions > Show action list. You need two shortcuts, one to start the source/destination editing and opening a temporary project in a new tab. In my case, CMD + D to start the editing and then D for each edit.
- For the actual workflow watch the video above closely, when I’m done editing I typically copy the entire timeline of the new project, paste it into my main project and assign a region over it.
That’s it. I hope you find this post useful, these actions have certainly made my workflow 3-4 times faster. In a combination with ripple editing, covered in my previous Reaper post, I think this DAW may well be the finest choice for editing classical music altogether, especially when you compare its price to Sequoia, Pyramix etc.